![]() ![]() Obviously if the user chooses to play for a long time they can, but as far as gameplay is concerned we're cutting things out or making sure the map size is for a shorter period of time instead of hours at a time". we're trying to come up with gameplay that is in short bursts. Chung has an uphill battle for this, but he added: "We don't expect initial VR devices to accommodate users to play for a very long time. Valve faced troubles when they started making FPS games on VR, with accelerated run speeds, quick turns and more being problems that end in motion sickness. ![]() It's not all sunshine and rainbows for Reload Studios, as making a first-person shooter for VR isn't as easy as it sounds. And that's the side that we're trying to resolve". A lot of people have a lot of points on what not to do, but not a lot of people are coming up with what to do. ![]() Chung continued: "Trying a shooter in VR is actually difficult because nobody has a solution on how to make the experience compelling, especially on the controls issue. So we are making a game from the ground up to make sure it will work on VR".Īlthough an FPS from the ex developers of Infinity Ward, who focused on FPS titles like Call of Duty, is something that isn't breaking the mould, making a VR-focused FPS is. The games on VR have to be made from the ground up. Chung said: "Our focus is on virtual reality because you can't just port or make a non-virtual reality game and expect it to work. Call of Duty 2022 will be named Modern Warfare II, games industry leaker Tom Henderson has said on Twitter. Founder and CEO of Reload Studios, James Chung, has said that the studio is aiming at VR as the primary platform for their unnamed shooter, acknowledging the challenges that building an FPS for VR gives them. ![]()
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